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1 – 20 of 251 cards where the text includes “graveyard” and the colors is R

A-Ardent Dustspeaker (Strixhaven: School of Mages #A-92)

A-Ardent Dustspeaker {2}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

3/2

Illustrated by Mads Ahm

Standard
Alchemy
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A-Dragon's Rage Channeler (Modern Horizons 2 #A-121)

A-Dragon's Rage Channeler {R}

Creature — Human Shaman

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, Dragon’s Rage Channeler gets +2/+0, has flying, and attacks each combat if able.

1/1

Illustrated by Martina Fačková

Standard
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Afflicted Deserter // Werewolf Ransacker (Dark Ascension #81)
Afflicted Deserter // Werewolf Ransacker (Dark Ascension #81)

Afflicted Deserter {3}{R}

Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

3/2

Werewolf Ransacker

Color Indicator: Red Creature — Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact’s controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

5/4

Illustrated by David Palumbo

Standard
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Akki Raider (Betrayers of Kamigawa #92)

Akki Raider {1}{R}

Creature — Goblin Warrior

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became.

2/1

Illustrated by Martina Pilcerova

Standard
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Akoum Firebird (Battle for Zendikar #138)

Akoum Firebird {2}{R}{R}

Creature — Phoenix

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.

3/3

Illustrated by Chris Rahn

Standard
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Alesha, Who Smiles at Death (Dominaria United Commander #118)

Alesha, Who Smiles at Death {2}{R}

Legendary Creature — Human Warrior

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

“Greet death with sword in hand.”

3/2

Illustrated by Anastasia Ovchinnikova

Standard
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Modern
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Anarchist (Tempest Remastered #125)

Anarchist {4}{R}

Creature — Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

“I’ll take that. You won’t need it when the revolution comes.”

2/2

Illustrated by Brom

Standard
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Ancestral Anger (Innistrad: Crimson Vow #142)

Ancestral Anger {R}

Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.

“One vampire for every family member I’ve lost.”

Illustrated by Randy Vargas

Standard
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Anger (Forgotten Realms Commander #113)

Anger {3}{R}

Creature — Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

“Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape.”
—Koth of the Hammer

2/2

Illustrated by Svetlin Velinov

Standard
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Anzrag's Rampage (Murders at Karlov Manor #111)

Anzrag's Rampage {3}{R}{R}

Sorcery

Destroy all artifacts you don’t control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

DailyMTG Story Spotlight

Illustrated by Lucas Graciano

Standard
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Arcane Bombardment (Outlaws of Thunder Junction Commander #154)

Arcane Bombardment {4}{R}{R}

Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

Illustrated by Marta Nael

Standard
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Modern
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Arclight Phoenix (Ravnica Remastered #100)

Arclight Phoenix {3}{R}

Creature — Phoenix

Flying, haste

At the beginning of combat on your turn, if you’ve cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Some storms never blow over.

3/2

Illustrated by Slawomir Maniak

Standard
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Ardent Dustspeaker (Strixhaven: School of Mages #92)

Ardent Dustspeaker {4}{R}

Creature — Minotaur Shaman

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

“The Founder Dragons weren’t even hatched when this scroll was written!”

3/4

Illustrated by Mads Ahm

Standard
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Ardent Elementalist (Innistrad: Midnight Hunt #128)

Ardent Elementalist {3}{R}

Creature — Human Shaman

When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

While the Dawnhart witches focus their magic on nature and community, other covens consort with devils and twist the elements to their will.

2/1

Illustrated by Miguel Mercado

Standard
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Ash Zealot (Return to Ravnica #86)

Ash Zealot {R}{R}

Creature — Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

“Smarter than death? Let’s see you outsmart my mace, necromancer!”

2/2

Illustrated by Eric Deschamps

Standard
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A-Tome Shredder (Strixhaven: School of Mages #A-117)

A-Tome Shredder {1}{R}

Creature — Wolf

Haste

{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.

2/1

Illustrated by Sam Rowan

Standard
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A-Unholy Heat (Modern Horizons 2 #A-145)

A-Unholy Heat {R}

Instant

Unholy Heat deals 2 damage to target creature or planeswalker.

Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.

Illustrated by Kari Christensen

Standard
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Aurora Phoenix (Commander Legends: Battle for Baldur's Gate #778)

Aurora Phoenix {4}{R}{R}

Creature — Phoenix

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.

5/3

Illustrated by Caio Monteiro

Standard
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Backdraft Hellkite (Double Masters 2022 #103)

Backdraft Hellkite {3}{R}{R}

Creature — Dragon

Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Memories burn with the brightest flames.

4/4

Illustrated by Rudy Siswanto

Standard
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Bedlam Reveler (Double Masters 2022 #104)

Bedlam Reveler {6}{R}{R}

Creature — Devil Horror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

Prowess

When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.

3/4

Illustrated by Jama Jurabaev

Standard
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